OpenParachute Switching to C++

January 24, 2008 – 8:08 pm

This has been going on for about a month or so now and have just been lazy or something about mentioning it. But I have decided that, it would be in mine, as wel as others best interest if OpenParachute switched to C++. During the development process over the last few months, that the C library was becoming a bit cumbersome and was actually making it hard to use then easier. And of course, the OOP model makes more sense with game development. As a result though, OpenParachute 0.2 is going to be greatly delayed as this transition to C++ is taking a bit longer than I expected. I am currently in the debugging stage and the source tree has already been ported to C++.

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